Görkem Berka Öztürk
Co-Founder · Game Developer
Works on Anvil Legends' game design, programming and visual world. When he is not at the anvil, he is chasing new mechanics.
◆ About us ◆
ScorchByte Studios is an independent game studio founded by two developers who love making games.
◆ Our story ◆
It all began with a simple question: what if every strike of a blacksmith's hammer were an adventure? That question became a small prototype, then a game, then a studio.
The name of ScorchByte Studios, founded in 2026, comes from there too: scorch is the anvil's searing fire, byte is the code that turns that fire into a game. With our first game, Anvil Legends, we're trying to build a mobile game that looks great and treats its players honestly.
We're a small team, so we move fast, listen to players directly and forge every release with our own hands.
◆ Team ◆
Co-Founder · Game Developer
Works on Anvil Legends' game design, programming and visual world. When he is not at the anvil, he is chasing new mechanics.
Co-Founder · Developer
Runs the studio's infrastructure, publishing and community side, and is among the first to play every new build.
◆ Our principles ◆
Your time matters. Meaningful progress in a short break, and a new goal even hundreds of hours in.
In ranked battles both sides fight by the same rules. Nothing bought bends the rules against you.
Ads only play when you choose, always for a reward. Never in the middle of play.
Every facet, light and spark of our low-poly world is shaped by hand.
We read every email. Much of each update grows out of player feedback.
We don't ask for anything the game doesn't need, and we say plainly what we collect.